Tuesday, March 27, 2012

Barbarian Armor; No Leather Clad Freaks pls

[:1]I like knights better than barbarians – yes yes I did admire the leader of the Franks or Vandals or whatever tribe it was that was berserker crazy and later killed by Maximums in Gladiator but I still like the armored knights in full plate more – though I hated the paladin in D2 because I could not relate to his ummm his ahhhh personage… anyhow I like the look of Full plate and shield or full plate and sword – so I am hoping the way Epic Sweet 60 gear is not decking me out in Magic Bear skin Leathers – I do not want to look like a ranger or a skin wearing thief barbarian – I want cool breast plates and heavy steel vambraces and greaves …
I realize we have many Necromancer freaks out there wierdos who want to wear animal skull helmets and have bone spike armor that looks like a bad sorcerer in a Conan movie – I hate that celt hippie looking savage look – if I want to look like a bone armored Indian I will go to the South West buy a ton of wampum and go dance like an insane hippie at the Burning Man freak fest. I disliked the look of the Barbarian sans a helm in D2 he looked like a freak from a Wu Tang Clan Kung Fu movie with a long topknot. The warrior in D1 was not a hippie was he? I forgot actually but I think he had good hair fashion…
Further I am not wonton to fall in deep and pathetic romance with some hippie looking spiked haired leather clad Barbarian screeching shout girl. I have no doubt there is a build for that but I prefer that my female playmates are comely and adorned in good hair and shiny breastplates buffed well. I do not want an internet girlfriend wearing a frayed orangutan skin cloak and wrapped about her loins in giant stoat skin Capri pants. I like the classic chainmail and exposed belly girls not the rough shod les miserable’s cloth and hide bound beggar shanker alley barbarian waifs.
The game must be aesthetically pleasing to me and not force savagery onto me – the first thing I bought in D2 with my barbarian was a proper half helm – those awful leather caps were quickly sold – I do not see cool kids at Blizzard conventions in Leather coifs – all the high fashion cos-play kids have coil silver helms on – don’t let me down on my metal buff fixation.
|||I want a gimp outfit fo rmy witch doctor.
As much as I like looking badass too I think diversity is a very important aspect in D3. Maybe this time around we will get more choice as to how our characters look?|||

Q u o t e:
I want a gimp outfit fo rmy witch doctor.
As much as I like looking badass too I think diversity is a very important aspect in D3. Maybe this time around we will get more choice as to how our characters look?

There will certainly be more looks for each character, as well as more ways to customize (dyes, more equipment parts). I guess the problem comes from the fact there will actually be less looks per difficulty than in D2 because they're not repeated (I think).|||

Q u o t e:

There will certainly be more looks for each character, as well as more ways to customize (dyes, more equipment parts). I guess the problem comes from the fact there will actually be less looks per difficulty than in D2 because they're not repeated (I think).


Blizzard has learned from this mistake before though.... they dont like spending time on content that the majority of the playerbase wont be using. So why would they do this with d3 and tiered looks for loot (rhetorical)?
One thing is (pulling it outta my ass) maybe we'll have options end game so we can pick throughout whatever armor skins we've already "earned"?
Another thing is im expecting free gameplay altering updates including new loot. Maybe this is one of blizzards ways of keeping it (endgame aesthetics) fresh?|||I will play as Barbarian if the Lv. 60 gear looks like the fully plate armored Warrior from Diablo 1.|||Leather armor lets you run faster, unless you're using a great hauberk/archon plate.

No unique names?

[:1]Then I won't hesitate to announce the name of my Demon Hunter: FlavieFlav|||Clever. And no the current plan is to have the same system as SC2, where names are not unique.|||so account names become unique? it all boils down to one name being unique does it not? i dont mind that character names can be the same, by the time someone sees my name i will be well past there capability of passing me without purchasing items on the RMAH but hey, there not in my world
they may catch up in time, but the odds of me finding them? slim to none, and if i due? its a challenge to the arena enless the coward, surrenders. automatic victory|||Let's get these out of the way...
Barbarian
-Conan, xxxConanxxx, Arnold, Ahnuld, Cimmerian
-RedSonya, SonyaRed, RedSonja, Hyrkanian
-Lazruk, Qualkek, Anya
Demon Hunter
-Sylvanas, Sylvannas, Sylvanass, Syllvvannass
-BillyDaKidd, WyattEarp, JonahHex, AnnieOakley, etc
Monk
-Rasputin
-BruceLee, JetLi, ChowFat, ChuckNorris, etc
-Naruto, Sakura, Saskue
Witch Doctor
-Voodoo, DrDeath, DrDoom, DrEvil
-SofaKing, AriseChicken
-OoEeooahah, TingTang, WallaWalla, BingBang
Wizard
-Potter, Harry, Malfoy, Slithern, Hermione, etc
-Merlin, Gandalf, Sauraman
-Jaina, Ronin, Kaelthas, Medivh, etc|||ALL prity original names.. im going with a different style of names,,..
EilUth - Blue Wizard = powerfull light/cold wizard
or
AelUth - Knight Wizard = Practices in spell/melee
or
Atlantis = Evil Sorc
-----or if your going to be original, be original
use like Elminster or Khelgen from Dungeons and Dragons, not modern wizard names thats just, lame sauce
and of course none of these are any of the names im using just some ive had writen down for awhile that ive decided are at the bottom of my totem pole|||I don't mean to brag, but I still hold the name "Legend" in World of Warcraft.
I also had an account by the name of honoranddeath@ in both Diablo games before they changed the naming policy, but they lapsed due to lack of interest waiting for D3.
I made one of the first 60 Paladins in the game and quit shortly after, I haven't gone back since because the free trial won't let me check out my characters, so I just said screw 'em, they aren't getting a new subscription if I can't see how my character fares these days..|||

Q u o t e:
Demon Hunter
-Sylvanas, Sylvannas, Sylvanass, Syllvvannass
-BillyDaKidd, WyattEarp, JonahHex, AnnieOakley, etc


you forgot legolas, legolaz|||How does it even work? Why if I choose some totally unique asdfasdf name it gets a huge number like 824? I want my numbers back!|||I will be playing them in this order

Barbarian - Kris Krinkle (looks like Santa on steroids)
Wizard - Chaos (uses unstable magic)
Witch Doctor - Houngan (the voodoo guy from Clay Fighters 63 1/3)
Demon Hunter - Vendetta (this is obvious)
Monk - Oni (a Japanese demon)|||I still plan on taking names I'd consider unique. I like and hate (hate because it takes time), to make a name that fits my characters gender, role, and appearance. It not only has to sound acceptable, but for some reason it has to look acceptable too! I used to use names from a familiar set, but stopped that years ago, but I still use some of my old favorites.


Q u o t e:
-Naruto, Sakura, Saskue


If you want it spelled right, it's Sasuke. Japanese doesn't have a single "s" in their alphabet (so they cannot spell it like sa-s-ku-e). A lot of the time, the letter u in things like sasuke tend to be very unpronounced, so they're hard to hear. Another example would be "desu", which sounds like "des".|||

Q u o t e:
I still plan on taking names I'd consider unique. I like and hate (hate because it takes time), to make a name that fits my characters gender, role, and appearance. It not only has to sound acceptable, but for some reason it has to look acceptable too! I used to use names from a familiar set, but stopped that years ago, but I still use some of my old favorites.


If you want it spelled right, it's Sasuke. Japanese doesn't have a single "s" in their alphabet (so they cannot spell it like sa-s-ku-e). A lot of the time, the letter u in things like sasuke tend to be very unpronounced, so they're hard to hear. Another example would be "desu", which sounds like "des".

Hehe... funny coming from someone who's name looks like asspie. :D
Is Slipperynipple a good name for a cc wizard? and it's a drink too! Peachy.

ugh.... its an irishcream/zambuca drink. cheap, tan dyes for the armor : D|||

Q u o t e:
Let's get these out of the way...
Barbarian
-Conan, xxxConanxxx, Arnold, Ahnuld, Cimmerian
-RedSonya, SonyaRed, RedSonja, Hyrkanian
-Lazruk, Qualkek, Anya
Demon Hunter
-Sylvanas, Sylvannas, Sylvanass, Syllvvannass
-BillyDaKidd, WyattEarp, JonahHex, AnnieOakley, etc
Monk
-Rasputin
-BruceLee, JetLi, ChowFat, ChuckNorris, etc
-Naruto, Sakura, Saskue
Witch Doctor
-Voodoo, DrDeath, DrDoom, DrEvil
-SofaKing, AriseChicken
-OoEeooahah, TingTang, WallaWalla, BingBang
Wizard
-Potter, Harry, Malfoy, Slithern, Hermione, etc
-Merlin, Gandalf, Sauraman
-Jaina, Ronin, Kaelthas, Medivh, etc

I bet it took you longer to type out the names then to think of what you would use, am I right?|||my names are the best and I dont care I was the first to use these names cause I posted them here first (in a post a few above) so their mine :P|||I don't play Starcraft 2 so I may have it wrong, but when I've been on the new D3 forums and seeing Starcraft players they usually have a number after it. Say their name is "John" and their number is 1492. So if I want to friend him without doing Real id, I'm going to have to use this number to identify him?
If so, it defeats the purpose of no unique names because truly your name is your name with corresponding number, except you don't get to choose that number.
Personally, I like unique names and if someone took Cwagmire, oh well. I'd just come up with another name, but at least when I find a new name, it'll be my name and what I can be identified. Who wants to go into a game and play with three Johns?
Maybe, I just don't understand how it works in SC2...|||I'm fine with that,
I want to be able to use those names in D3 : GHoSTRideR ; GhostRidah ; GHoSTRideRz|||

Q u o t e:
I'm fine with that,
I want to be able to use those names in D3 : GHoSTRideR ; GhostRidah ; GHoSTRideRz

Just out of interest, why the random capitalization?|||

Q u o t e:
Personally, I like unique names and if someone took Cwagmire, oh well. I'd just come up with another name, but at least when I find a new name, it'll be my name and what I can be identified. Who wants to go into a game and play with three Johns?

I feel the same way. I may be a bit biased since I usually get the names I want, but even if I don't, I always come up with something I like.


Q u o t e:
Monk - Oni (a Japanese demon)

A lot of people seem to make the mistake that just because it's in japanese, that it is referencing a japanese thing. Oni doesn't mean japanese demon. It does reference demons, but also a few other things. It also can be used to refer to ogres, ogre-like (in behavior), spirits of the deceased, or even "it", such as in a game of tag.
|||

Q u o t e:
my names are the best and I dont care I was the first to use these names cause I posted them here first (in a post a few above) so their mine :P

Or you know, just let your loot do the talking for you. : D
I also figure if I have a good unique name I should probly be quite and get a headstart on any theives who might try to jump on.
Lol.... etc as a name.

Angry Diablo2 kid

[:1]http://memegenerator.net/instance/9656099|||Meh.|||Forced memes are forced.|||its not a melee. it is a picture with text smacked on top for some humor. a meme is something funny that blows out of proportion on the internet that is widely referenced and known among nerds.|||Here I was hoping it was some punk talking !!!* in game only to get ran the !%!# over. : (

Free anytime Swaping Skills? Concern

[:1]Edited by Londrer on 8/24/11 7:09 AM (PDT) I really enjoyed the no skill point system, but there is something freaking me out.
So, before any thing, correct me if I'm wrong.
I've been searching about it, but I could'nt find some specifics.
Will we be able to swap skill at any time? Freely?
or even
Will we be able to swap skill when we're in town? Freely?
Both cases made me concerned about "thinking" your build before doing it, about creating new character, about having a challenge in the game.
Let me point it out:
- If you can swap skill for free (anywhere or only in town) you can (and will) choose anyskill and everyskill at the first play. You can try every build at your first time through. You don't have to worry about picking a skill that don't fit your build, if it happens, ok, just swap it.
- If you can swap it freely, all builds are available for a single character, if you're tired of your Fire bats, swap it. Why start it over? (I'll talk about respecs, hold on)
- If you finally found a hard boss, and your actual skills make it even more challenging, f*ck it, swap the skills, kill him, swap it back.
I'm really fine with respec as money sink, because at least you have something to worry about before choosing a skill, at least you have a penalty (even it being soft) to motivate you to think which skill is better for your build. And if you were wrong you still can respec, but paying gold for it (pay for each skill and it's expensive)
It makes you interest on making new character of that same class to level it up again with new possibilities since respecing all your skills would cost too much and doesn't worth it.
I swear that I'm being the most open minded that an Old Scholl can be. And this is my only concern about ALL the new systems. You don't have to think on your build... just try, it's wrong, it's right, it's wrong, it's right. Diablo 2 were exagerated, because if you made mistake, you're f*cked. And D3 is being TOO soft.
I think Respec is a really good solution for it, and it's still a gold sink.|||So, umm.... Do you have anything new to say on this subject or is this post rehashing the concerns from a hundred prior threads all you got?|||I am not sure if this idea has been thought of before, but this is something I came up with while reading the D3 forums (the other one).
Didn't see a point in making another topic on this subject :P
The people who have a problem with the current system don't like that there is no need to make more than 1 character of each class. People actually enjoyed having more than 1 of a certain class. As they would have a Gold Find barb and a PvP barb.
The problem with almost every suggestion that has been offered is that it either takes away your desire to choose any skill you want just to experiment or limits it. Therefore, you do the opposite of what Blizzard wants you to do. Blizzard wants you to experiment as much as possible. This will allow lots of different builds. Almost everyone will have a different build. Even if all the skills are the same as another person's, it is likely that you will have different rune stones than them :P .
My idea is fairly simple and imo could attract both the people for and against the current system. You have to ask yourself, when is all this "experimenting" going on? It is happening in the early stages of the character. By the end of the game you most likely won't be experimenting anymore. This is because you have higher level runes in your skills and like how your character plays.
My idea is to keep the system as it is until a character reaches max level. Now this is when Blizzard could get creative. Now you can still allow changing skills, however, how it is done would change. Ofc I don't get paid to be creative so I will just say that you pay a well priced gold fee in order to swap skills. Ofc the way you pay could be just a lump price and you swap all skills or you could pay a per skill fee. Or (this would make a lot of people mad) you could pay a % of your total gold and you have to have a minimum amount to do it. Now it would be more profitable to make a new character.
As for my opinion. I like the system how it is. Even better than my idea. The way I see it, the reason everyone was okay with making a bunch of the same class is because you were able to get rushed. In Diablo 3 there are class-specific quests which makes it fun to play different classes. However, there is nothing that makes it fun to play the same class over and over.

TL;DR
Keep the system how it is until you reach max level in which you have to pay gold to swap skills.
|||One of the biggest reasons D2 got stale was because A, there wasn't a real end-game; and B, you used at best 3-4 skills through the entire game with any single character. The combination of the two meant that once you hit 85 or so (Which could be done in a day), you had pretty much completed the game and had nothing left to do but endless baal runs or join some random BM pvp games full of hackers using auto-tele and farcasting.

With D3, you aren't going to want to delete your characters as your artisans are tied to THOSE SPECIFIC CHARACTERS, not to your account. You've also got a legitimate endgame with inferno, and the ability to greatly switch up your skills whenever you want will keep things from getting stale.

If you've got some neurosis about not wanting to be able to freely respec... then don't respec. Nobody is going to force you to. Pick your 6 skills and stick with them. Once you're bored with that character (And you'll be bored pretty quickly with such a gimped skill-pool), feel free to delete it and start over.
The rest of us will be enjoying the game as it was meant to be played.|||I personally like the system as it is.
However, you can't use "don't swap skills if you don't like the system" as a legitimate argument. That is basically agreeing with the ones who want hostile to be in D3 and say "if you don't like it creat private games".

The problem with any other system is that it either requires you to not experiment with skills much or it requires you to create a new character of the same class if you don't like the build or want to try a new build. Those problems weren't much a problem in D2 due to cookie-cutter builds and grushes. I don't think people understand that with those things gone they wouldn't want to keep remaking the same class. But since people are always going to disagree I came up with the idea above :P .|||

Q u o t e:
I personally like the system as it is.
However, you can't use "don't swap skills if you don't like the system" as a legitimate argument. That is basically agreeing with the ones who want hostile to be in D3 and say "if you don't like it creat private games".


I don't see how you can draw that conclusion.
The respec problem can be completely solved by simply choosing to not respec. There is ZERO downside to this solution, and the only ones arguing for limiting the respec options are those who are stuck in the past and have little to no understanding about how D3 is actually going to work.
With the PVP problem, closing yourself off in a private game negatively impacts your play experience as you'd be shutting yourself off from the community. The VAST majority of players want nothing to do with an in-game hostile option, outside of players who simply want to take out their real-world frustrations by griefing other players.

There's a reason why they're sequestering PVP off to the Arena, and that's because being able to hostile someone in-game was a poisonous mechanic that was endlessly exploited by griefers.


Q u o t e:
The problem with any other system is that it either requires you to not experiment with skills much or it requires you to create a new character of the same class if you don't like the build or want to try a new build. Those problems weren't much a problem in D2 due to cookie-cutter builds and grushes. I don't think people understand that with those things gone they wouldn't want to keep remaking the same class. But since people are always going to disagree I came up with the idea above :P .


People can disagree all they want. It's IMPOSSIBLE to create a system that everyone loves, as you'll always have the vocal minority whining that D3 isn't D2 with a 3D facelift.
So screw em. They'll piss and moan, and fill up the forums with their worthless threads; but when the game is released they'll buy it like everyone else, and the whining will slow to a trickle once they realize that Blizzard actually DOES know what they're doing with D3, and that it's awesome.|||XP, not GP

Diablo Comedy

[:1]Let's make up some Diablo related jokes and funny stories. One person gives a setup, the next gives a punchline and a new setup. Don't worry about being super clever. this is for sh*ts and giggles.
What did Cain say to the Goatman?|||"Guess what's under my robe"

Why does Blood Raven play hard to get?|||The Goatman never had a chance to tell anyone else what Cain said to him as he was old and Cain had all the stories in the world to talk him to his death. Don't ever stay awhile and listen to Cain.
Why is Charsi still single?|||I'm going to say the second question is the answer to the first question.
How many Skeletons does it take to screw in a lightbulb?|||

Q u o t e:
What did Cain say to the Goatman?

"Hay awhile and listen..."
WOW THAT WAS BAD.

Q u o t e:
How many Skeletons does it take to screw in a lightbulb?

Two to make a ladder, one to climb it, one for support, and one to direct them all through the maggot lair.
What did the Butcher say to the Smith?|||

Q u o t e:
I'm going to say the second question is the answer to the first question.

That made me pause like for two minutes. This is why programmers do not recommend to use "goto".|||

Q u o t e:

"Hay awhile and listen..."
WOW THAT WAS BAD.

Two to make a ladder, one to climb it, one for support, and one to direct them all through the maggot lair.
What did the Butcher say to the Smith?

I like my weapons like I like my women... Fresh meat.

Cain, Charsi, the cow king, Jay Wilson, Lenord Boyarski, Bashiok and a dog walk into a talent agency. The talent agent says "alright lets see your act."|||

Q u o t e:
Cain, Charsi, the cow king, Jay Wilson, Lenord Boyarski, Bashiok and a dog walk into a talent agency. The talent agent says "alright lets see your act."

They all say "Soon" and walk out.
Yo mama's so demonic|||

Q u o t e:
Yo mama's so demonic

...Reziarfg wouldn't %#@@ her.

What does the player character and Andariel have in common?|||

Q u o t e:
What does the player character and Andariel have in common?

They are both not fond of fire.
(Actually I want to hear what you have to say about it :D)
Why do skeletons/zombies hide in barrels?
|||

Q u o t e:
Why do skeletons/zombies hide in barrels?
Guys are very fond of Diogenes.
Why is there always a wooden leg on Wirt's body in Tristram?|||

Q u o t e:
What does the player character and Andariel have in common?

The player collects naughty bits and Andy has naughty tits?
or
The (sc) player and Andy are both !!### *!%*@es.
eh, thats what i could come up with.



Q u o t e:

Why is there always a wooden leg on Wirt's body in Tristram?

Cause demons arent perverted?

What was the only class to give the witch TWO of which she desperately needed? (would like to know the item also)|||

Q u o t e:
What was the only class to give the witch TWO of which she desperately needed? (would like to know the item also)

The Warrior, cause he had the apples ;) that she needed for her recipe. (if you can make something better, please go ahead)

The three prime evils walk into a bar......|||

Q u o t e:

The Warrior, cause he had the apples ;) that she needed for her recipe. (if you can make something better, please go ahead)

The three prime evils walk into a bar......
Ouch!

What happens when you put Jay Wilson, a zombie, 10 pounds of cheese, bashiok, a bottle of ale, and Baal in the horodric cube?|||

Q u o t e:
What happens when you put Jay Wilson, a zombie, 10 pounds of cheese, bashiok, a bottle of ale, and Baal in the horodric cube?
You lose your warranty.
You have 1 key and 2 locked chests.|||

Q u o t e:

Q u o t e:
What was the only class to give the witch TWO of which she desperately needed? (would like to know the item also)

The Warrior, cause he had the apples ;) that she needed for her recipe. (if you can make something better, please go ahead)


The Sorcerer, because he had two "BIG BLACK MUSHROOMS"

You have 1 key and two locked chests. (from above)|||I think my favorite form of Diablo related comedy has always been "Drunk D2 HC last words"
one of them was "111122213131111114121111111".
edit: and sorry to derail the topic. Carry on.

D3 no offline, no LAN ?

[:1]you are happy because you get piss poor gaming experience compared to two thirds of civilized world? say what?
how many WoW players are there in australia and new zealand? Don't tell me that not enough to fund a small server farm with their monthly fees. You are happy because they let you to play on NA servers? They don't do you any favors, you could get the same deal (if not better) by simply importing NA version (wasn't SC2 approx US$80 in AUS?)
Afaik in SC2 Russians have their own gateway tailored for their localized cheapass version and there is not that much money to be made. As you can see it can be done but gamers in general fail at being customers.|||I don't try to find the worst in everything like you.
I look for the good in every situation and try to improve on it and be happy with it.
I am happy to be able to have internet and to be able to play Diablo 3 one day. Move to Africa or some place without a stable internet connection (like one of my friends has to deal with) and then no Diablo 3 for you.
I am very grateful for what Blizzard has done for us.
Can you be grateful too? Or will you be ungrateful?|||

Q u o t e:
I don't try to find the worst in everything like you.
I look for the good in every situation and try to improve on it and be happy with it.
I am happy to be able to have internet and to be able to play Diablo 3 one day. Move to Africa or some place without a stable internet connection (like one of my friends has to deal with) and then no Diablo 3 for you.
I am very grateful for what Blizzard has done for us.
Can you be grateful too? Or will you be ungrateful?

There's a difference between being ungrateful and supporting progress. Great things can happen when people seek more - even if it seems disrespectful to those who have nothing (because eventually it could benefit them too).|||My experience shows that when you expect the worst, you are very very often right. You don't get to know the bitter taste of disappointment.
I don't know if you followed sc2 development. There was a discussion going after one event where they showcased sc2, just after the d3 announcement (one of the bullet points of the announcement was that there is no LAN mode in diablo). I said 'i wouldn't be surprised if sc2 had no LAN multiplayer either, looking where things are going'. Other people flamed me with something along the lines of 'are you nuts? STARCRAFT, I repeat STARCRAFT without LAN? Isn't it supposed to be a competitive game? Didn't you see the screenshots from YESTERDAY? There was LAN interface allright so you speak sh!t, gtfo'
oh, look. Few years later we live in a reality where SC2 indeed has no LAN mode.

Offline single mode in d3 is pretty much the same. Diablo - game about a powerful badass who pwns evil all by himself and they turn it into poor man's MMO. Ask any d2 player who doesn't follow d3 developement closely about having to log in to battle.net to play alone - he'll look at you with wtf face and tell you they are nuts. Most certainly the community as a whole didn't see that coming (especially when few months ago single player offline was in according to Mr B.) yet here we are.
Seriously, I started to expect the worst from Blizzard, yet they are still able to amaze me which is an impressive feat (or maybe it's my imagination that fails me hard)|||

Q u o t e:

Australia is AUS and not AU. And secondly the Aussies (like myself) get the choice of the less ping but mostly Asian SEA server or the higher ping but English speaking NA servers. So be happy. it's the best Blizzard can do for us. I'm happy about it.
So please quit the winging about it. If you won't want an online game play something else and not Diablo 3.
End of story.

Blizzard does not hate Aussies. They did us a big service. So quit going on and on about it. If you don't like the good things Blizzard has done for the Aussie gamers then it's time you picked a Non-Blizzard game to play. And leave the Blizzard games to Aussies (like myself) who can actually appreciate what Blizzard has done for us.

Omg.. are you sure you're australian? and not a blind sheep shagger? lol (no offense to the kiwis). My god man, how on earth do you think anything ever gets changed if we do not fight for it?
It isn't complaining, it is stating pure and unadulterated fact. The diablo franchise was a single player game, with a multiplayer component, it is now being made into a online only, game with a single player component (to a degree - internet still required). We, as Australians, have crap internet links once it leaves the country, an this is fact as you should well know. Oh sure, we have access to slightly better North American servers... is that right?... hmm funny that my SEA version of SC2 only connects to SEA servers... so hmmmm what, I should buy another copy of the game, and *hope* that Blizzard does not CHANGE my NA version back to SEA, as has happened? Seriously, i provided the screen shots.. go look!
Seriously, maybe im missing something but last i looked, SC2 does not have any option for picking what server you connect to, as diablo 2 did... you can bet that d3 will be the same!
Dude, as I've said, I would not have a go at blizzard for making the game online only, if the world was perfect, and we all had decent connections (or if they just left single player and LAN in it - I would be happy not to play online at all), but as a long time fan of the diablo series, and as a long time sufferer of poor links to bnet servers through no fault of my own, I feel its only fair that if blizzard wants to take single player and LAN away, they should meet us half way if they want our hard earned, and give us more local servers, as in, in this country.
Seriously, 20mil people here... lets say only 1% buy a copy of diablo3, at $89.95AUD (thats what I had to pay for SC2), even though our dollar is currently better than the USA's, that's still 200,000 copies, totalling approx almost 18 million dollars AUD... again, currently better than the USD.
You cannot tell me that it will not be enough money to pay for a server to be put into one of our data centres for the next 10+ years to come, and still turn a very reasonable profit.... an that's at 1% sales.
I would almost bet my bottom dollar we'd sell more than that here, and you'd generate more later if there was a stable DECENT link to bnet servers here, because of word of mouth.... People would tell people how good it is, and it would pick up more an more...
Instead, you'll be looking at a situation were a heap buy it, and probably return it, and tell everyone how !@%@ it is because of the poor connections.
God I suppose you think that red headed clown we call a prime minister is acceptable too! I mean why complain right....|||

Q u o t e:
I don't try to find the worst in everything like you.
I look for the good in every situation and try to improve on it and be happy with it.
I am happy to be able to have internet and to be able to play Diablo 3 one day. Move to Africa or some place without a stable internet connection (like one of my friends has to deal with) and then no Diablo 3 for you.
I am very grateful for what Blizzard has done for us.
Can you be grateful too? Or will you be ungrateful?

What's wrong with being a pessimist?
I prefer being a realist myself, finding the truth without letting your emotions get involved is usually better than being an optimist and pessimist combined
Why say the glass is half empty or half full without asking how it got that way in the first place to determine the true answer?|||

Q u o t e:
Why say the glass is half empty or half full without asking how it got that way in the first place to determine the true answer?
Nice.|||Disenter, I emphasize with your situation, I really do. I've played with Aussies for years in online games and they've mostly all had the same issue with latency. That being said a business cannot make a large decision such as this based on their Australian customers, or for the small percentage of "others" with a poor Internet connection. I agree it would make sense to make an Aussie server, but the question is are there enough people playing battle.net games in Australia for Blizzard to justify the cost? At this point, the answer appears to be no.
That still doesn't change the fact that online-only is better in the long term for the game. Even if I lived in a place with a crappy connection I would still feel the same, even if I would have to play in a terribly laggy environment. Diablo games are based on items, and you just can't have duping and other security risks taking place. Online-only will not eliminate these effects, but it will mitigate many of them. It's a net gain overall.
I apologize for the backwater comment. I know plenty of Aussies and I know most of you aren't "backwater" or ignorant people. In fact, Aussies are generally speaking the most pleasant people I know.|||

Q u o t e:
That still doesn't change the fact that online-only is better in the long term for the game. Even if I lived in a place with a crappy connection I would still feel the same, even if I would have to play in a terribly laggy environment. Diablo games are based on items, and you just can't have duping and other security risks taking place. Online-only will not eliminate these effects, but it will mitigate many of them. It's a net gain overall.

net gain for whom? certainly not for me. Certainly not for SC2 scene. Pretty much every major SC2 tournament was affected by lags and some even had drops. Yeah, always online serves them right and is the best thing since sliced bread hands down.
I have never traded a single item on battle.net, only among close friends and I certainly couldn't be bothered to play with lag spikes that could end your hardcore toon right there. Duping? Having avoided bnet play I haven't seen single non-legit item or anything higher than Um. For me BotD and other uberrunewords were as abstract as they were supposed to be in theory. Duping and hacking was never a problem for those who like playing alone and it's them who get the short end of the stick.
Besides since when the official explanation is security? Is that a conjecture of rabid fanboys taking care of their cognitive dissonance? I am pretty sure i haven't seen duping and security mentioned in official sources, only bullsh!t like convenience and confusion between single and multi chars (oh the horror). It's all about money and forcing all people to AH and don't think for one second that there was any noble goal behind this move.|||

Q u o t e:
Besides since when the official explanation is security?
It all started long time ago, before D3 official announcement.

Q u o t e:
convenience and confusion between single and multi chars (oh the horror)
Stupid false reasons are stupid, but that was aimed towards "oh well" guys, there's just so many of them.|||I'm OK with this if it will prevent people from cheating and using trainers to get anything they want (this even bugged me when single player D2 people would do this). Makes sense from a "legitimizing real effort" standpoint.|||why is everyone making a big deal about this.. Go out and get a job and it wont be a problem. if you want to play single player, add a password.
Game Name = Gse2011
Password = 2011Gse
no one will crack it and you get to play single player
holy cow hes david blaine|||

Q u o t e:
Disenter, I emphasize with your situation, I really do. I've played with Aussies for years in online games and they've mostly all had the same issue with latency. That being said a business cannot make a large decision such as this based on their Australian customers, or for the small percentage of "others" with a poor Internet connection. I agree it would make sense to make an Aussie server, but the question is are there enough people playing battle.net games in Australia for Blizzard to justify the cost? At this point, the answer appears to be no.
That still doesn't change the fact that online-only is better in the long term for the game. Even if I lived in a place with a crappy connection I would still feel the same, even if I would have to play in a terribly laggy environment. Diablo games are based on items, and you just can't have duping and other security risks taking place. Online-only will not eliminate these effects, but it will mitigate many of them. It's a net gain overall.
I apologize for the backwater comment. I know plenty of Aussies and I know most of you aren't "backwater" or ignorant people. In fact, Aussies are generally speaking the most pleasant people I know.

Thankyou... apology accepted.
I think there would be certainly enough if there was a Australian based server. I know plenty of WoW users here, along with SC2 and D2 fans as well. It is probably true that a lot may not play online so much as it is, because the latency is so bad. Even if that is true (I can't possibly know for sure) I think you would find that quickly changing if we had a decent server here.
A plant will not grow if you don't give it water, and a pet will die if you don't feed it. It's really no different... a decent server here would make everyone in AUS and NZ happy, and grow more customers because those that played it would tell everyone they knew, and so on...
Sure... putting a server up costs money... but surely not that much. Let's say 10 grand a month.... if only 1% of the population here buy it, thats near on 18mil dollars, or enough to host it for the next 150 years. Ok sure its about profit naturally... so lets just say host it for 10 years. That's only 1.2mil, and almost 17mil profit. That's also not counting NZ who it would also likely service, and that's also from startup... over 10 years, you'd have potentially attracted a great deal more customers.
Of course I know there are other overheads, such as production costs, shipping, retailers bulk volume discounts etc etc, so it naturally isn't quite as black and white, but the point is, there is a massive potential for profit with little outlay, in comparison, and it would only ever grow! You could guarantee good service, rather than taking a gamble on so many sales failing / being returned from here, due to the lack of good service.
I really do not see any negatives in putting a server in here, from both a business and personal standpoint.|||

Q u o t e:

net gain for whom? certainly not for me. Certainly not for SC2 scene. Pretty much every major SC2 tournament was affected by lags and some even had drops. Yeah, always online serves them right and is the best thing since sliced bread hands down.
I have never traded a single item on battle.net, only among close friends and I certainly couldn't be bothered to play with lag spikes that could end your hardcore toon right there. Duping? Having avoided bnet play I haven't seen single non-legit item or anything higher than Um. For me BotD and other uberrunewords were as abstract as they were supposed to be in theory. Duping and hacking was never a problem for those who like playing alone and it's them who get the short end of the stick.
Besides since when the official explanation is security? Is that a conjecture of rabid fanboys taking care of their cognitive dissonance? I am pretty sure i haven't seen duping and security mentioned in official sources, only bullsh!t like convenience and confusion between single and multi chars (oh the horror). It's all about money and forcing all people to AH and don't think for one second that there was any noble goal behind this move.

It is a reasonable assumption that the majority of Diablo customers play online through bnet, otherwise Blizzard would not have a business case for an online-only service. Therefore Blizzard is attempting to meet the market demand.
Contrary to what you appear to believe, integrity in the economic environment is desired by many Diablo players. Reason being that your incentive to hunt items is diminished when they are duped and anybody and their dog has the top game items. There goes replayability. So it's not just about getting people to spend money in the rmah, it's about keeping people playing for a long time, which conveniently enough has the positive effect of likely increasing rmah sales over the long term.
Sometimes a business actually does do something for the benefit of their customers, which in turn benefits the company. I know it's a shocking concept that Blizzard actually wants to make good games that people want to play. I'm sorry that they did not specifically meet your personal needs and instead decided to focus on their entire customer base.|||Security through obscurity didn't work for World of Warcraft or Guild Wars. Security through security did - and the holes there to be found and exploited were still found and exploited. "Economic confidence" is a joke. If things are as rare as in Diablo 2, 98% of the best items will be found by bots. If they aren't, botted items will glut the market and the game won't have much of a tail without the item carrot/food pellets.
And there's no way Australia will get its own server. Just having one guy on call 24/7 to hit the thing with a stick when it goes out, is in the ~$100,000 a year range. A market that'll represent only ~$4 million in revenue, that they can already trick into buying an unplayable game... there's zero incentive there. Maybe when China rises a bit more and they decide to service the region itself to maximize profit..

Q u o t e:
It is a reasonable assumption that the majority of Diablo customers play online through bnet

The majority of players play through Normal once in offline mode and call it a day.
Honest to god conversation I had with one of these fiends: the guy did not know what "unique items" were. Seriously. Swear to god.
Not everyone dedicates their entire lives to one game. You're only hearing from the voice of the "no lifers" - the average Diablo customer doesn't even know offline was removed, and will not be using the RMT in either direction.

Q u o t e:
why is everyone making a big deal about this.. Go out and get a job and it wont be a problem. if you want to play single player, add a password.
Game Name = Gse2011
Password = 2011Gse
no one will crack it and you get to play single player

So you're saying everyone should quit their jobs, uproot their family, spend thousands upon thousands of dollars to move to a big city in the USA, just to play some little LAN game that'll be old catfood a few months after it's released?
Great idea.