So, before any thing, correct me if I'm wrong.
I've been searching about it, but I could'nt find some specifics.
Will we be able to swap skill at any time? Freely?
or even
Will we be able to swap skill when we're in town? Freely?
Both cases made me concerned about "thinking" your build before doing it, about creating new character, about having a challenge in the game.
Let me point it out:
- If you can swap skill for free (anywhere or only in town) you can (and will) choose anyskill and everyskill at the first play. You can try every build at your first time through. You don't have to worry about picking a skill that don't fit your build, if it happens, ok, just swap it.
- If you can swap it freely, all builds are available for a single character, if you're tired of your Fire bats, swap it. Why start it over? (I'll talk about respecs, hold on)
- If you finally found a hard boss, and your actual skills make it even more challenging, f*ck it, swap the skills, kill him, swap it back.
I'm really fine with respec as money sink, because at least you have something to worry about before choosing a skill, at least you have a penalty (even it being soft) to motivate you to think which skill is better for your build. And if you were wrong you still can respec, but paying gold for it (pay for each skill and it's expensive)
It makes you interest on making new character of that same class to level it up again with new possibilities since respecing all your skills would cost too much and doesn't worth it.
I swear that I'm being the most open minded that an Old Scholl can be. And this is my only concern about ALL the new systems. You don't have to think on your build... just try, it's wrong, it's right, it's wrong, it's right. Diablo 2 were exagerated, because if you made mistake, you're f*cked. And D3 is being TOO soft.
I think Respec is a really good solution for it, and it's still a gold sink.|||So, umm.... Do you have anything new to say on this subject or is this post rehashing the concerns from a hundred prior threads all you got?|||I am not sure if this idea has been thought of before, but this is something I came up with while reading the D3 forums (the other one).
Didn't see a point in making another topic on this subject :P
The people who have a problem with the current system don't like that there is no need to make more than 1 character of each class. People actually enjoyed having more than 1 of a certain class. As they would have a Gold Find barb and a PvP barb.
The problem with almost every suggestion that has been offered is that it either takes away your desire to choose any skill you want just to experiment or limits it. Therefore, you do the opposite of what Blizzard wants you to do. Blizzard wants you to experiment as much as possible. This will allow lots of different builds. Almost everyone will have a different build. Even if all the skills are the same as another person's, it is likely that you will have different rune stones than them :P .
My idea is fairly simple and imo could attract both the people for and against the current system. You have to ask yourself, when is all this "experimenting"
My idea is to keep the system as it is until a character reaches max level. Now this is when Blizzard could get creative. Now you can still allow changing skills, however, how it is done would change. Ofc I don't get paid to be creative so I will just say that you pay a well priced gold fee in order to swap skills. Ofc the way you pay could be just a lump price and you swap all skills or you could pay a per skill fee. Or (this would make a lot of people mad) you could pay a % of your total gold and you have to have a minimum amount to do it. Now it would be more profitable to make a new character.
As for my opinion. I like the system how it is. Even better than my idea. The way I see it, the reason everyone was okay with making a bunch of the same class is because you were able to get rushed. In Diablo 3 there are class-specific quests which makes it fun to play different classes. However, there is nothing that makes it fun to play the same class over and over.
TL;DR
Keep the system how it is until you reach max level in which you have to pay gold to swap skills.
|||One of the biggest reasons D2 got stale was because A, there wasn't a real end-game; and B, you used at best 3-4 skills through the entire game with any single character. The combination of the two meant that once you hit 85 or so (Which could be done in a day), you had pretty much completed the game and had nothing left to do but endless baal runs or join some random BM pvp games full of hackers using auto-tele and farcasting.
With D3, you aren't going to want to delete your characters as your artisans are tied to THOSE SPECIFIC CHARACTERS, not to your account. You've also got a legitimate endgame with inferno, and the ability to greatly switch up your skills whenever you want will keep things from getting stale.
If you've got some neurosis about not wanting to be able to freely respec... then don't respec. Nobody is going to force you to. Pick your 6 skills and stick with them. Once you're bored with that character (And you'll be bored pretty quickly with such a gimped skill-pool), feel free to delete it and start over.
The rest of us will be enjoying the game as it was meant to be played.|||I personally like the system as it is.
However, you can't use "don't swap skills if you don't like the system" as a legitimate argument. That is basically agreeing with the ones who want hostile to be in D3 and say "if you don't like it creat private games".
The problem with any other system is that it either requires you to not experiment with skills much or it requires you to create a new character of the same class if you don't like the build or want to try a new build. Those problems weren't much a problem in D2 due to cookie-cutter builds and grushes. I don't think people understand that with those things gone they wouldn't want to keep remaking the same class. But since people are always going to disagree I came up with the idea above :P .|||
Q u o t e:
I personally like the system as it is.
However, you can't use "don't swap skills if you don't like the system" as a legitimate argument. That is basically agreeing with the ones who want hostile to be in D3 and say "if you don't like it creat private games".
I don't see how you can draw that conclusion.
The respec problem can be completely solved by simply choosing to not respec. There is ZERO downside to this solution, and the only ones arguing for limiting the respec options are those who are stuck in the past and have little to no understanding about how D3 is actually going to work.
With the PVP problem, closing yourself off in a private game negatively impacts your play experience as you'd be shutting yourself off from the community. The VAST majority of players want nothing to do with an in-game hostile option, outside of players who simply want to take out their real-world frustrations by griefing other players.
There's a reason why they're sequestering PVP off to the Arena, and that's because being able to hostile someone in-game was a poisonous mechanic that was endlessly exploited by griefers.
Q u o t e:
The problem with any other system is that it either requires you to not experiment with skills much or it requires you to create a new character of the same class if you don't like the build or want to try a new build. Those problems weren't much a problem in D2 due to cookie-cutter builds and grushes. I don't think people understand that with those things gone they wouldn't want to keep remaking the same class. But since people are always going to disagree I came up with the idea above :P .
People can disagree all they want. It's IMPOSSIBLE to create a system that everyone loves, as you'll always have the vocal minority whining that D3 isn't D2 with a 3D facelift.
So screw em. They'll piss and moan, and fill up the forums with their worthless threads; but when the game is released they'll buy it like everyone else, and the whining will slow to a trickle once they realize that Blizzard actually DOES know what they're doing with D3, and that it's awesome.|||XP, not GP
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