Tuesday, April 17, 2012

Give us HC RMAH or give us... Death?

Blizzard some fans have pointed out that it might be hypocritical to have a RMAH for softcore mode to  provide a safe environment for those players that wish to buy items, yet refuse to implement a RMAH on HC mode. If you fail to provide a RMAH in HC mode, some players will still turn to third parties to buy HC items with real money. 
Blizzards official explanation as to why they decided to have a RMAH for softcore mode but not hardcore mode was that Blizzard didn't want players to feel extremely disappointed after purchasing items only to lose them upon a character death perhaps a few minutes later. (Despite that those players would know the risks involved). 
In Diablo 2 a HC character death, especially a high level HC death, was absolutely infuriating. We're talking throw your keyboard against the wall and pull your hair out infuriating. But it was also the reason why hardcore was so appealing. Some players have outright quit playing over such a negative gaming experience, and I know Blizzard is keenly aware of this issue.
That said, more often than not, players in Diablo 2 would  give permission to one or more other players in that game to loot their corpse, so although you died and lost all that time leveling, you could at least have a chance to get your gear back, which due to the nature of randomization in Diablo 2 could take significantly longer to acquire (when compared with the time investment to just level a character back to that level but without that quality of gear) and you could slowly remake that character. 
With the implementation of a shared stash in Diablo 3 everyone is expecting this to be tightly integrated into the death system in HC in Diablo 3.  We imagine that upon a HC death your items would be automatically transferred to your shared stash, streamlining the entire process and completely eliminating the need to give corpse loot permissions to other players. If this is the case, then I dont see how a player could possibly regret their purchase on a RMAH because they would never permanently lose the items they purchased. 
So are you shocking the fan community by telling us that we won't have any option to retain items upon HC character death? Which would effectively make the death penalty in Diablo 3 much more harsh when directly compared to  Diablo 2?
Or are you telling us that despite being able to recover HC items upon death, you still, for some other reason, don't think a RMAH would be a good idea in HC despite it being a good idea for softcore?
I am dying to know the answer to these questions. Keep in mind that  it won't take nearly as long to reach maximum level in Diablo 3 as it took to reach maximum level in Diablo 2. So it is relatively easy for a seasoned action rpg player to reach level 60 in D3 in just a few days, and you can recover your items upon HC death, then death in hardcore becomes kind of trivial and not as meaningful as Blizzard might want it to be. I just can't believe that Blizzard would do that (no item recovery upon death in HC) given how they talked so much about toning down the death penalty for softcore.|||i frankly never understood the fact why everyone just doesn't start out hardcore and then become softcore once they died.
that just seems the perfect solution to me|||

Q u o t e:
i frankly never understood the fact why everyone just doesn't start out hardcore and then become softcore once they died.
that just seems the perfect solution to me

If you have no repercussions from dying in hardcore then its not hardcore at all.|||Buying items because you suck/fail at the game isn't very hardcore. I find it hilarious/depressing to see all of these threads for people begging for a "legit" way to be a cheater.
And they have legitimate reasons for not allowing it in HC.
Welcome to the wagon, take a seat while we roll along merrily, those who won't be listened to.|||

Q u o t e:

If you have no repercussions from dying in hardcore then its not hardcore at all.

Well, getting exiled to softcore is a repercussion, though it's not nearly as severe as regular old permadeath.|||you will be able to buy Gold from Chinese farmers and use it to buy from the AH it really makes no difference if they have RMAH in Hardcore or not..|||RMAH isn't in hardcore because Blizzard anticipates legal troubles from people who permanently lost digital goods they paid for.|||

Q u o t e:
Well, getting exiled to softcore is a repercussion, though it's not nearly as severe as regular old permadeath.

Its not a repercussion in the slightest. Basically becoming softcore on death is the same as there being no hardcore mode because. When you die you just come back to life in softcore...its like you never left it.
Hardcore is only hardcore because you die. If you dont die and become softcore, then that means you were playing softcore the whole time.|||

Q u o t e:
RMAH isn't in hardcore because Blizzard anticipates legal troubles from people who permanently lost digital goods they paid for.

So just don't make hc characters lose loot when they die.
Problem solved.
I expect that when I die in hardcore in Diablo 3, my dead characters loot will go to the shared stash automatically for recovery so I can attempt to remake my character.
Or are the developers *really* intending to make hardcore in Diablo 3 more frustrating and have a death penalty that is even more harsh than Diablo 2?|||

Q u o t e:

So just don't make hc characters lose loot when they die.
Problem solved.
I expect that when I die in hardcore in Diablo 3, my dead characters loot will go to the shared stash automatically for recovery so I can attempt to remake my character.
Or are the developers *really* intending to make hardcore in Diablo 3 more frustrating and have a death penalty that is even more harsh than Diablo 2?

While I'm a huge supporter of RMAH being in HC, this idea is just. plain. stupid. I don't know if they have a loot corpse feature like in D2, but potentially losing your gear when your HC char dies one of the integral parts of hardcore. Another is that death is permanent, so any form of HC dueling that doesn't perma kill someone who loses is a terrible idea.|||*Points at OP
"kill him"|||We should have RMAH HC, who cares if you die...thats the whole point of dying. If you spend $100 on your items for your character and you die...thats your problem, even if its from server lag or lag urself. I hope HC gets RMAH.|||The reason blizzard says they instituted the RMAH for players is the reason they must do it for the HC RMAH.
Keep in mind that if it doesn't happen, the third party sites that Blizzard wanted to protect players against will be used by these "Hardcore" players to buy items.
Lets also imagine HC mode being a gateway for 3rd party RMT to "transfer" items to the SC side of the game.|||

Q u o t e:
i frankly never understood the fact why everyone just doesn't start out hardcore and then become softcore once they died.
that just seems the perfect solution to me


because this is no longer HC---its just your first life on SC--- play SC and try not to die---its the same thing.
That is a lost cause your wanting there-- no one would even be fear HC at any point... there would be no penalty for dying other than no longer concidered HC.
A person like me (plays both HC and SC) would probably rather delete a character that was converted from HC before playing it on SC because the concept of HC is--- you die...soooo sorry--- hey look...your level 1!!!! ohhh look, found a cracked sash! that will help :)|||

Q u o t e:

So just don't make hc characters lose loot when they die.
Problem solved.
I expect that when I die in hardcore in Diablo 3, my dead characters loot will go to the shared stash automatically for recovery so I can attempt to remake my character.
Or are the developers *really* intending to make hardcore in Diablo 3 more frustrating and have a death penalty that is even more harsh than Diablo 2?

to me... hardcore is losing everything when you die.
That's the point.
If you get pissed of when you die cause of it, maybe you shouldn't play HC?

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