Thursday, April 19, 2012

How is this for all you HC players?

For about the last hour, I've read several different topics about having some kind of fail-safe for HC players. Things like, 'pay real money to rez' or 'once you die, your character becomes SC'. Stupid ideas, I know. It did get me thinking though.
What if that, once you die in HC, your character becomes flagged as a ghost. You would be removed from the normal game in every way/shape/form. However, you would be able to queue up for arenas to battle other ghosts, using the gear you had equipped when your character died. Basically, a PvP arena designed for fallen heroes!
Thoughts? Sounds like fun to me|||how about ghosts that can join a game but can't do sh!t!|||

Q u o t e:
Thoughts? Sounds like fun to me

Not a bad ideal at all. If these players are isolated from the normal game I can't see any harm in it. Only issues is your character is static at that point and doesn't evolve, so the AMM would have to be really good to keep the experience rewarding. But at least you can still play that character and see how effective of a dueler it was when it perished.|||

Q u o t e:
how about ghosts that can join a game but can't do sh!t!

That doesn't sound like much fun to me.|||

Q u o t e:
For about the last hour, I've read several different topics about having some kind of fail-safe for HC players. Things like, 'pay real money to rez' or 'once you die, your character becomes SC'. Stupid ideas, I know. It did get me thinking though.
What if that, once you die in HC, your character becomes flagged as a ghost. You would be removed from the normal game in every way/shape/form. However, you would be able to queue up for arenas to battle other ghosts, using the gear you had equipped when your character died. Basically, a PvP arena designed for fallen heroes!
Thoughts? Sounds like fun to me
I don't play Hardcore, but I like this idea.|||How about all the ghosts have a sexy party in the land of unicorns?|||

Q u o t e:
how about ghosts that can join a game but can't do sh!t!


lolol, this reminds me of Metal gear solid 4; you die in a certain game mode and you become a ghost only able to mess with other ghosts|||Didn't someone come up with this idea before?
searching for post...|||Sorry but HC should simply = death. If you are worried about dieing to pvp don't enter the arena.
Simply having things like..keep doing arena after death again defeats the object of hardcore. What's more is by removing the consequence of death (people will simply carry on being "HC arena players") you actually change the way people approach hardcore play. The measured, self preservation mindset easily gets lost if your happy to know that death is only a technicality.
In the long term that effectively changes the dynamic of the Hardcore community and what it represents, (far more people will play it without real death consequences) turning it into something far less...hardcore.
This is a black and white issue for me..if you want to play-on after you die.. choose softcore.|||Fallen Heroes arena, i liked it !|||

Q u o t e:
How about all the ghosts have a sexy party in the land of unicorns?

This.
You people are trying to change a good thing. Your like a bunch of politician meddling your way into something you don't understand. Every person coming up with an idea for HC is obviously clueless to the draw hc has on some gamers.|||Hmm, seemed like fun to me, but I don't play HC. Since I don't play HC, I won't be asking for any kind of alternative for when HC players die because ultimately, I don't care. It's not my time that ends up being wasted. When I die, I revive. This was just a suggestion.
If that's the case though, I'm again curious why so many of these threads are popping up asking for some kind of safety-net for HC characters. Are these SC players asking for these safety-nets? Cause that just doesn't make any sense. Why would a SC player be making suggestions such as 'pay real money for rez' or 'HC becomes SC when you die' if they're not going to be playing HC in the first place? Why should they care? I just assumed they were HC players asking for these concessions. Perhaps not.
So yeah, I'll freely admit that this was a suggestion by me, a player that does not play HC. It just seemed to me that you some of you wanted 'something' available after death and it sounds to me like many of you actually do. I don't agree with the ability to come back to life in any meaningful way because that isn't HC. If you remove the risk of death from HC, it's no longer HC, right? However, this suggestion does not remove that risk. When you're dead, you're dead. You can never again gain levels, aquire gear or kill monsters in the world of Sanctuary. You are dead. I'm just not opposed to people wanting to continue having fun with the characters they put their time and effort into after death either, as long as they are permanently dead and can never enter the 'real game' again. Unless they decide to make a new character that is.
It was the only solution I could think of that would allow HC to remain HC and still allow players the ability to do something with their characters after they die. Ultimately though, if this isn't implemented and from the sound of it, some HC players don't want it implemented, (not like I had any expectations anyway) my personal game isn't affected in the slightest because when it's all said and done, I'll be playing my game SC. I'm just curious if the people saying that they don't want it speak for the majority in this manner. As I pointed out, why else are we seeing these types of threads pop up?
Anyway, it's just a suggestion. We've seen some people's feedback on the suggestion, both for and against. I'd like to keep this open for debate and see what more people think about it. If nothing else, it may make a good discussion.|||

Q u o t e:
Didn't someone come up with this idea before?
searching for post...
Was this what you were thinking of?
http://forums.battle.net/thread.html?topicId=27797309528&sid=3000|||HC Characters aren't supposed to be "doing anything fun" when they die. It would be nice if they could join as ghosts in games but not do anything. The character would be transparent in-game. Maybe you wan't to show off your dead HC character or watch other people play and chat with them?|||you know what.... thats a fairly innovative idea.... im usually one of the people that comes on and just says no hardcore you die you die..... but if you could come back only in pvp and only to battle other dead characters with the gear you had when you died.... it would stop all the whining from the pvp guys and still have no effect whatsoever on the not dead characters
a clever idea i admit|||I also like the idea actually, and in regards to the static gear thing, I don't see why your one ghost can't trade with your other ghosts. You want to give him better gear? Send one of your live characters to the afterlife with some parting gifts :p|||

Q u o t e:
Thoughts? Sounds like fun to me

I think that's a fun idea. Some people dont want you to be able to play the character after it dies though But it could just function like a way u can track your history of hardcore play by having your ghosts visible on your profile for others to see. With the characters stats shown. Like monsters killed throughout his career, Inferno level monsters killed and inferno level bosses killed, inferno mode specific boss kills, how many Harcore arena fights won, and lost? having that 1 lost to show your hc char died in arena :P and at which levels your arena duels were on.
Just a suggestion I could imagine would be satisfactory to most hc players. Those that want something of their hc character remain might be satisfied with just having the information about the character shown on their profile to show they even played hc.
Would be boring to see ur profile empty because u only play hc, but all your characters are gone because of death. Keeping track of your history as hc player is cool imo.
Not playing hc myself though. but I might see myself trying it out if I can boost my e-peen with a hc character that made it far, but died in the end.
It would be a shame not daring to use ur high lvl hc char, increase his stats and whatnot, becuase u are only in it for the fame of having a high lvl hc char.
Because I see how it kinda reduces fear of dying, knowing that atleast your progress is saved and shown in your profile. But you still fear death because u want to progress further. So I guess it is a matter of how hardcore you are, because there are different levels of hardcoreness in this sense.
After reading my suggestions, some will probably say, that If those are my opinions I just don't belong in harcore, because I am not hardcore enough ^^
Fair enough, I can live with SC if HC is 'too' HC for me ^^

Q u o t e:
I also like the idea actually, and in regards to the static gear thing, I don't see why your one ghost can't trade with your other ghosts. You want to give him better gear? Send one of your live characters to the afterlife with some parting gifts :p

This idea I dont like though. The static gear thing is a must imo, to keep track of how that specific character was doing while it was alive.
-=T-BoNe=-|||this all would defeat the purpose of playing hardcore
http://www.youtube.com/watch?v=MaCZN2N6Q_I#t=1m20s
that is all.|||

Q u o t e:
Originally posted by Madarame
For about the last hour, I've read several different topics about having some kind of fail-safe for HC players. Things like, 'pay real money to rez' or 'once you die, your character becomes SC'. Stupid ideas, I know. It did get me thinking though...


Q u o t e:
Originally posted by Bashiok [Blizzard Poster]
Paying to bring back a fallen hardcore character was something I read someone here post once, and I simply repeated it to say I thought it was an interesting idea. I'm not a designer. Things I find interesting doesn't mean they're being implemented. I have though heard Jay (who is lead designer) say that paying to bring back hardcore is pretty much a horrible idea.

http://forums.battle.net/thread.html?topicId=24261190932&postId=242602197048&sid=3000#16

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