Thursday, April 19, 2012

Kindly stop insulting Softcore players please


Q u o t e:

You're right, it's not about time spent, it's about how they prioritize life over gaming or the other way around. Skill, at least to me, has nothing to do with hardcore or casual. A skilled player is a skilled player, not a hardcore player, otherwise the words could simply be swapped in and out. It's the same as casual, casual does not mean you aren't skilled, otherwise you're back to lumping in casual as an insult and casual is most certainly not an insult.
That said, this discussion tends to get people very heated for some reason so it may be better to avoid it entirely.

Skill might not have anything to do with hardcore and casual (two things which are not mutally exclusive by any means), but it certainly does have a lot to do with success. Players who succeed at hardcore do so because they are skilled, regardless of whether they play a lot or play casually. Players who succeed at softcore, well, anyone can succeed at softcore.|||

Q u o t e:

Skill might not have anything to do with hardcore and casual (two things which are not mutally exclusive by any means), but it certainly does have a lot to do with success. Players who succeed at hardcore do so because they are skilled, regardless of whether they play a lot or play casually. Players who succeed at softcore, well, anyone can succeed at softcore.

Anyone can succeed at hardcore too, you just have to pay more attention and never get a lag spike at the wrong time.|||

Q u o t e:
Softcore players just happen to value their time and aren't excited about the idea that a dropped connection or lag spike could erase a month or two of their lives.
I find no rush in that. If you do, great for you.
've posted this in another hardcore thread as well:
If you think about it, "hardcore" players play more softcore than "softcore" players. Tiptoeing about being extra careful and taking few chances for fear of perma death. "Softcore" players are hardcore, rushing into battle with reckless abandon covered in blood and demon entrails and can't be ganked by our service providers.
Don't get me wrong, I'm an achievement *#**% so I'll do Hardcore mode for achievements if they are specific to that mode, but I won't invest too much into a hardcore character because they all die eventually.

You're confusing your interpretation of "softcore" with cautious, careful, and skillfull.
You're also confusing your interpreation of "hardcore" with stupid, headstrong, and foolish.|||

Q u o t e:

Anyone can succeed at hardcore too, you just have to pay more attention and never get a lag spike at the wrong time.

A gross simplification, and also not everyone has the skill to pay the requisite amount of attention, and you can pay as much attention as you like as you get hacked to bits, but that doesn't mean you'll have the skill to avoid being hacked to bits.
|||

Q u o t e:

A gross simplification, and also not everyone has the skill to pay the requisite amount of attention, and you can pay as much attention as you like as you get hacked to bits, but that doesn't mean you'll have the skill to avoid being hacked to bits.


Seems more like a grind than a skill being forced to pay 100% attention to your character at all times and never being able to say "who the @!!@ cares if I die".
Grind all you want, this game isn't competitive I'll enjoy it casually. If you want a competitive game to brag about your achievements in, you're in the wrong game. It's like a high school football team preaching to the college pros about how good their HS team is, and telling the middle school team how bad they are.
Carebears in denial are even less hardcore than a carebear who isn't delusional about his casualness, it at least shows he grasps what is hardcore and what isn't.|||

Q u o t e:

Seems more like a grind than a skill being forced to pay 100% attention to your character at all times and never being able to say "who the @!!@ cares if I die".
Grind all you want, this game isn't competitive I'll enjoy it casually. If you want a competitive game to brag about your achievements in, you're in the wrong game. It's like a high school football team preaching to the college pros about how good their HS team is.

A casual player can still be skilled enough to play and succeed in Hardcore. Please do not confuse skilled/unskilled with time spent or not spent playing.
Also, hardcore is only a grind if you do not succeed (ie: if you die). Yeah, if you die a lot, it'll feel like a repetative grind as you relevel character after character. However, for those skilled enough to succeed, Hardcore is definitely not a grind. A successful hardcore leveling experience is by definition more efficient than a softcore leveling grind, as the experience requirements to level are identical but a softcore player that dies loses a % of their experience (is this true for D3?).|||It has nothing to do with skill, the game is exactly the same as in softcore.
You just have to worry about not dying, which doesn't add any skill because you do that anyways.

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