Thursday, April 19, 2012

Think Blizzard is ruining D3?

So did the regulars of the D2 forums pre release.
Separate skills for each? That'll be way too many!
Five classes instead of 3? They can't possibly make them each unique enough, it's too many classes to individualize!
Fighting above ground and not diving deeper and deeper into the abyss? That's blasphemy, it'll ruin Diablo!
Just some of the many issues folks said "ruined" D2 before they played it.|||

Q u o t e:
So did the regulars of the D2 forums pre release.
Separate skills for each? That'll be way too many!
Five classes instead of 3? They can't possibly make them each unique enough, it's too many classes to individualize!
Fighting above ground and not diving deeper and deeper into the abyss? That's blasphemy, it'll ruin Diablo!
Just some of the many issues folks said "ruined" D2 before they played it.

These are fine arguments, but that doesn't take away from the fact that I prefer a lot about D1 over D2. D2 had improvements over D1, that is for sure, and overall, D2 had a longer life because it was just more playable, but I think D1 is cooler. I hope it wont be the same for D2 to D3.|||There is nothing to ruin in the first place, they are just not fixing Diablo 2 too good. We still have many problems we had in D2. And you must think of D3 as a completely new game, this isn't really a remake of D2 it may look now.|||

Q u o t e:
So did the regulars of the D2 forums pre release.
Separate skills for each? That'll be way too many!
Five classes instead of 3? They can't possibly make them each unique enough, it's too many classes to individualize!
Fighting above ground and not diving deeper and deeper into the abyss? That's blasphemy, it'll ruin Diablo!
Just some of the many issues folks said "ruined" D2 before they played it.

I agree totally. But D2 was a new game. Not just an expansion of D1. And D3 will be a totally new game too. A lot of people like to live in the past.
As Chopper Read would say "harden the @#@! up"|||They can't ruin D3 because it's a new game so there is nothing to ruin, Aside from that I think it's going to be another great game from blizz.|||yes they did ruin D3 "game play wise" but I'm a huge fan of the lore and I have to play just for the story, but we'll see I hope to be surprised with how the game plays|||

Q u o t e:
yes they did ruin D3 "game play wise"

Yes, just like in D2 others had the same opinion. low and behold the game was released and millions upon millions of people were of the opinion that it was amazing just like D3 will be.|||

Q u o t e:
Originally posted by Darkphenomenon
Yes, just like in D2 others had the same opinion. low and behold the game was released and millions upon millions of people were of the opinion that it was amazing just like D3 will be.

There were very few zealots back then. Few and far between. It was mostly positive excitement (to the point of the creation of Operation CWAL), or anger over how long it was taking. People went berserk with excitement with every screenshot of the week. It isn't even close to comparable to D2>D3 development in terms of community.
And the D3 community is much larger than the D2 community was during development.|||

Q u o t e:

There were very few zealots back then. Few and far between. It was mostly positive excitement (to the point of the creation of Operation CWAL), or anger over how long it was taking. People went berserk with excitement with every screenshot of the week. It isn't even close to comparable to D2>D3 development in terms of community.
And the D3 community is much larger than the D2 community was during development.

It is and always will be, the complainers who speak the loudest. And I do recall what the OP is talking about with the D2 release... it was no different than what we see today. Every change/difference from D1 was... "the sky is falling!"
|||To be fair, this isn't exactly a new phenomenon nor is it specific to this franchise.
People hate change, we gamers are no different. Even the slightest deviation from what people become accustomed to, and your bound to hear an uproar from those in the vocal minority.|||

Q u o t e:
These are fine arguments,

No there are not. If blizzard had proposed a futuristic post apocalyptic world were 19 classes did battle in the sky's, then is would be fitting. As for skills/per/class, that was hardly rpg ground breaking. It was an interesting antidote though

Q u o t e:
but that doesn't take away from the fact that I prefer a lot about D1 over D2. D2 had improvements over D1, that is for sure, and overall, D2 had a longer life because it was just more playable, but I think D1 is cooler. I hope it wont be the same for D2 to D3.
That I can agree with.
The recent concerns now aren't not so trivial and insecure as "color palate", "weapon swap', "is the D3 barb the same as the D2 barb?"," mercs are pointless tutorials", they are much deeper and more profound.
We are talking an entire lack of character definition outside of gear, and how the rmah goes against all has been considered fair and right, not to mention the impact it will have on the economy and community.
Econ- There are so many concerns is hard to even start. Inflation of gold, the inevitable under-use of gold AH witch leads to the inability to trade out side of rmah(like trying to trade in D2 with no JSP), ect, on and on.
Community- Caharcter custimization= gear aqusition, character progression= gear aquision, game progreasion depends on gear aquitions. gear aquasion is based on the $USD. Do I even have to expalne how this changes how the community interacts and playes with eachother?
SURE all D2 had a black market price, but so you could hardly sell them only buy.
In D2 people shared, as greedy and grief happy as the D2 community was, people gave valuable stuff away to strangers and noobs. It was a kind of "we all love d2" vibe, even if I want to NK you till you cry.
Now that is all gone, don't expect some dude just meet you played 6 hours with, to hand over that item that "would be totally awesome for you atm". because now its worth a 6pac of beer, or a few GAL. of gas, or like 20 ramem noodle bowls.|||Nothing personal but its THEIR game to do with it as they please..and the directions they take are theirs to take.They believe what they are doing are right and to be honest not one thing they have done to D3 bothers me, the worst thing I can think of that bothered me somewhat was the 4 cap but meh they had their reasons and I respected it and I think it will work out great.Stop over analyzing and for the millionth times D3 is NOT D2 nor was it ever suppose to be .|||

Q u o t e:
So did the regulars of the D2 forums pre release.

I hope they wore protection.

Q u o t e:
Separate skills for each? That'll be way too many!
Five classes instead of 3? They can't possibly make them each unique enough, it's too many classes to individualize!
Fighting above ground and not diving deeper and deeper into the abyss? That's blasphemy, it'll ruin Diablo!
Just some of the many issues folks said "ruined" D2 before they played it.

Small flame, thick candle, you.|||

Q u o t e:
There were very few zealots back then. Few and far between. It was mostly positive excitement (to the point of the creation of Operation CWAL), or anger over how long it was taking. People went berserk with excitement with every screenshot of the week. It isn't even close to comparable to D2>D3 development in terms of community.
And the D3 community is much larger than the D2 community was during development.

Actually there were a lot negative people back then, I remember the forums being just as full of negative posts about D2 as this forum is about D3 and trying to tell people it's not going to be as bad as they were all making it out to be. in regards to the size obviously the community is bigger now, the entire world wide online community has grown incredibly since D2 was pre-launch.

Q u o t e:
Small flame, thick candle, you.

No idea what this is supposed to mean.|||

Q u o t e:
Nothing personal but its THEIR game to do with it as they please..and the directions they take are theirs to take.They believe what they are doing are right and to be honest not one thing they have done to D3 bothers me, the worst thing I can think of that bothered me somewhat was the 4 cap but meh they had their reasons and I respected it and I think it will work out great.Stop over analyzing and for the millionth times D3 is NOT D2 nor was it ever suppose to be .

Well your not all too keen.
Yea they "own" the franchise, no duh. a franchise who's successes is build upon another developments teams works and the loyalty it gained amongst a longtime(15+year) loyal fanbase. What they are doing they believe will make them lots of money, I no long can believe they think it is "right" as far as what is best from a game design. I don't believe you played D1 or even classic D2 if you feel this way. not to mention D1 (the game that defined the genera) had a player cap of 4.
It's not over analyzing, if you can't understand the concern, just go back to sleep. What made Diablo a successes(what happened to it after years of neglect is another matter that could be looked into deeper, and it does not equate to rmt=win), was character customization and gear acquisition, for both pvp and pve.
Character customization now=gear acquisition, and gear acquisition is now bastardized. forget "no one will be able to buy a character untill X-amount-of- time" for the long run of the game and the feeling of the game, if everything has a set monetary value it simply changes the playing field.
At this point he game is no longer a mystical escape separate from the real world, everything is now directly tied to the USD. you time spent has a MONETARY VALUE attached to it. its not a game its a freaking job, personally I don't find joy in the decision of "this item will make my character awesome, its worth $X, do it sell it now before it depreciates or keep it and have fun.
Edit: fixed a sentence.|||

Q u o t e:
Originally posted by Darkphenomenon

Actually there were a lot negative people back then, I remember the forums being just as full of negative posts about D2 as this forum is about D3 and trying to tell people it's not going to be as bad as they were all making it out to be. in regards to the size obviously the community is bigger now, the entire world wide online community has grown incredibly since D2 was pre-launch.

I guess we are remembering two different instances of Diablo II development? I've been around these forums since Ogden's Tavern, and I remember the atmosphere pretty clearly both here and on diabloii.net
|||"Rome is not burning... it's burnt!"|||

Q u o t e:
Originally posted by Munthassem-khan
"Rome is not burning... it's burnt!"

Cry me a river.|||

Q u o t e:
Cry me a river.
ok4thubmp?|||

Q u o t e:
yes they did ruin D3 "game play wise" but I'm a huge fan of the lore and I have to play just for the story, but we'll see I hope to be surprised with how the game plays

Really? Have you played the final release? Have you played a full playable demo? You presume so much based off little info.

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