Monday, April 23, 2012

Monk looks weak

I was watching the Beta gameplay preview and every class was pretty much 1 hitting mosters but the Monk was struggling. the Monk part of the preview starts at 3:30 and at 3:54 he starts fighting a mob of goat men, he fights them till 4:10 and doesn't kill 1, then the scene just cut to the next without him killing anything
http://www.youtube.com/watch?v=vbGeuFkZIMI
edit: added link|||Pointless discussion. Wait until the game is out before assessing class effectiveness.|||

Q u o t e:
Pointless discussion. Wait until the game is out before assessing class effectiveness.

oh I know that but what else is there to talk about if I say anything about the RMAH or HC or Inferno, someone will b!tch at me and say "why dont you post in one of the million other topics like this" so I started something new|||blizzard has actually commented on this. for whatever reason, they have showcased all other classes in "overpowered" modes (think, hell equipped char in normal), while they have shown monk gameplay at appropriate level gameplay. i'm assuming this helps them show how monk combat works, it would be hard to showcase combos if you were killing the monsters on the first hit.|||

Q u o t e:
blizzard has actually commented on this. for whatever reason, they have showcased all other classes in "overpowered" modes (think, hell equipped char in normal), while they have shown monk gameplay at appropriate level gameplay. i'm assuming this helps them show how monk combat works, it would be hard to showcase combos if you were killing the monsters on the first hit.

Yeah, that would suck.
"COMB...Oh, he's dead." "DUAL ST...well, damn it!" "MULTI-S...OH, COME ON!"|||

Q u o t e:
I was watching the Beta gameplay preview and every class was pretty much 1 hitting mosters but the Monk was struggling. the Monk part of the preview starts at 3:30 and at 3:54 he starts fighting a mob of goat men, he fights them till 4:10 and doesn't kill 1, then the scene just cut to the next without him killing anything
http://www.youtube.com/watch?v=vbGeuFkZIMI
edit: added link

Your post is weak and I don't start a thread to comment it do I?
Now, do you think a character with no armor on it one-hitting mobs makes sense in anything that is not scripted as a press demonstration?
Exactly... As someone else said, wait for the game...|||Monk is the worst character by far.
"The man seemed ignorant of the cold. He was dressed like a beggar, wearing little more than an orange sheet wound around his body, leaving half of his chest exposed. A garland of large wooden beads hung around his thick neck. His head was completely shaved, with the exception of a wild bushy beard."
So we can see from the lore that the monk is ignorant, poor, has no fashion sense, is a flasher/exhibitionist, makes poor accessory choices, is balding, and is a neckbeard. He's basically just a very bad Aang cosplayer from Avatar.|||

Q u o t e:
blizzard has actually commented on this. for whatever reason, they have showcased all other classes in "overpowered" modes (think, hell equipped char in normal), while they have shown monk gameplay at appropriate level gameplay. i'm assuming this helps them show how monk combat works, it would be hard to showcase combos if you were killing the monsters on the first hit.

That would make a lot of sense but it made me a little disappointed just because he didn't kill anything

Q u o t e:
Your post is weak and I don't start a thread to comment it do I?
Now, do you think a character with no armor on it one-hitting mobs makes sense in anything that is not scripted as a press demonstration?
Exactly... As someone else said, wait for the game...

why is everyone so uptight on this forum
yuppy take a deep breath and post something relevant instead of trying to tell off people for posting, if you dont like what I have to say and you have nothing constructive to add, why wast your time replying?
(I said yuppy on purpose :P)
|||

Q u o t e:
Monk is the worst character by far.
"The man seemed ignorant of the cold. He was dressed like a beggar, wearing little more than an orange sheet wound around his body, leaving half of his chest exposed. A garland of large wooden beads hung around his thick neck. His head was completely shaved, with the exception of a wild bushy beard."
So we can see from the lore that the monk is ignorant, poor, has no fashion sense, is a flasher/exhibitionist, makes poor accessory choices, is balding, and is a neckbeard. He's basically just a very bad Aang cosplayer from Avatar.

lmao|||

Q u o t e:

That would make a lot of sense but it made me a little disappointed just because he didn't kill anything

why is everyone so uptight on this forum
yuppy take a deep breath and post something relevant instead of trying to tell off people for posting, if you dont like what I have to say and you have nothing constructive to add, why wast your time replying?
(I said yuppy on purpose :P)


Sorry if it seemed harsh. I, like others, don't see the point in your post.
Have you played the monk? It may "SEEM" weak but the fact of the matter is, when you put everyone at level 1, or 10 even, they might do about the same damage output with equivalent gear quality. We just don't know yet.
If the Monk was underpowered, Blizzard would certainly correct the balance with a patch rapidly... That's all to say, your observation is so subjective and lacks so much in consistency that it's hard to reply anything but that... It's not about being uptight, it's about trying to understand what you're getting at, and based on what...|||Personally ... I thnk they ALL look weak compared to the Barb ... lol ... but that is only my opinion ... I thnk the monks style is to attack quickly & more often and do less damage than others (per attack)... thus the no "one shots".|||

Q u o t e:

Sorry if it seemed harsh. I, like others, don't see the point in your post.
Have you played the monk? It may "SEEM" weak but the fact of the matter is, when you put everyone at level 1, or 10 even, they might do about the same damage output with equivalent gear quality. We just don't know yet.
If the Monk was underpowered, Blizzard would certainly correct the balance with a patch rapidly... That's all to say, your observation is so subjective and lacks so much in consistency that it's hard to reply anything but that... It's not about being uptight, it's about trying to understand what you're getting at, and based on what...

true enough, I can see what you mean. I guess I did jump the gun a little, and it does make sense that they would wanna show off the combo system

Q u o t e:
Personally ... I thnk they ALL look weak compared to the Barb ... lol ... but that is only my opinion ...

I got the same from that, the Barb was just droping hoards like they were nothing|||That's what i thought when i watched that beta video. He uses almost every single skill a couple of times but still no luck. I don't think, the class 'Monk' has been designed to struggle through a huge swarm of monsters while the other classes easily one shot them. Wizard seemed to be the most overpowered class of the game by the first glance at the play style. She blinks in, pops Slow Time among the enemies and then blow them up with Magic Missile and Disintegrate (I hope they make Disintegrate an expensive skill. I don't want to deal with cake heads who spam Disintegrate without ever thinking over which spell is the most convenient in the present state of events). I'll definitely go for Wizard, if it's that simple to pierce through tons of monsters. However, i'll hesitate to put up such sharp judgements in the availability of limited information and a short beta video which barely contains scenes with every playable class. It's still extremely ridiculous to see how unbalanced the classes are, though.
I would like to mention Barbarian in terms of balance, as well. Barbarian looked like a piece of cake smashing through packs of monsters. They must put out a very subtle tune to the rate of gaining/losing fury per skill. Had they revised another resource system for Barbarian, i would be more pleased to roll the bestial mountain man.
I'll put them in the following order when it comes to smashing enemies down to the ground in the shortest time;
Wizard>Barbarian=Witch Doctor>Demon Hunter>Monk
Balance is the most vital aspect of the game. I hope, Blizzard puts in large amount of effort to balance out the classes in the game. Players are going to tolerate vile flaws which can be fixed with additional bytes, but balance issues in the core of the game must be tackled before the release of the game.|||

Q u o t e:
Monk is the worst character by far.
"The man seemed ignorant of the cold. He was dressed like a beggar, wearing little more than an orange sheet wound around his body, leaving half of his chest exposed. A garland of large wooden beads hung around his thick neck. His head was completely shaved, with the exception of a wild bushy beard."
So we can see from the lore that the monk is ignorant, poor, has no fashion sense, is a flasher/exhibitionist, makes poor accessory choices, is balding, and is a neckbeard. He's basically just a very bad Aang cosplayer from Avatar.

*snerk*|||

Q u o t e:

*snerk*

I really have no idea what that means|||As far as we know that Monk was fighting higher level monsters. Maybe even a difficulty above the rest. We simply have no complete grasp on the situation.|||

Q u o t e:

Sorry if it seemed harsh. I, like others, don't see the point in your post.
Have you played the monk? It may "SEEM" weak but the fact of the matter is, when you put everyone at level 1, or 10 even, they might do about the same damage output with equivalent gear quality. We just don't know yet.
If the Monk was underpowered, Blizzard would certainly correct the balance with a patch rapidly... That's all to say, your observation is so subjective and lacks so much in consistency that it's hard to reply anything but that... It's not about being uptight, it's about trying to understand what you're getting at, and based on what...

Eh. The entire point of the video is for Blizzard to showcase how the game plays at this stage of development, both for promotion and to solicit feedback. It's not unreasonable to assume they'd represent each character at equivalent stages of power progression.
If the OP had started a thread going on about how the Monk was clearly broken and would be worthless upon release, that'd be one stupid thing, but "The Monk appears to have a harder time killing mobs than the other characters in this video, I wonder why that might be?" is a valid observation to make.
In this case, the question happens to have an objective, non-negotiable answer (the Monk was intentionally underpowered for this video), but without knowing that, it's a topic as worthy of speculation as any other (which is to say, not very worthy).

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